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BitVecDotProduct

BitVecDotProduct

BitVecDotProduct

Description

Calculate dot product of two bitvectors. Dot product is the count of positions where both bits are 1.

Parameters

Name Direction Description
bv1 in First bitvector
bv2 in Second bitvector

Usage example (from documentation)

  u64 dot_product = BitVecDotProduct(&bv1, &bv2);

Returns

Number of positions where both bits are 1

Usage example (Cross-references)

Usage examples (Cross-references)
    
        // Use BitVecDotProduct for intersection calculation
        u64 intersection = BitVecDotProduct(bv1, bv2);
    
        // Calculate union count
        ValidateBitVec(bv2);
    
        u64 dot_product = BitVecDotProduct(bv1, bv2);
        u64 ones1       = BitVecCountOnes(bv1);
        u64 ones2       = BitVecCountOnes(bv2);
    }
    
    u64 BitVecDotProduct(BitVec *bv1, BitVec *bv2) {
        ValidateBitVec(bv1);
        ValidateBitVec(bv2);
    // Test BitVecDotProduct basic functionality
    bool test_bitvec_dot_product_basic(void) {
        WriteFmt("Testing BitVecDotProduct basic functionality\n");
    
        BitVec bv1    = BitVecInit();
        BitVecPush(&bv2, true);
    
        u64 product = BitVecDotProduct(&bv1, &bv2);
        result      = result && (product == 2); // Positions 0 and 3
        BitVecPush(&bv2, true);
    
        product = BitVecDotProduct(&bv1, &bv2);
        result  = result && (product == 0);
    // Test BitVecDotProduct edge cases
    bool test_bitvec_dot_product_edge_cases(void) {
        WriteFmt("Testing BitVecDotProduct edge cases\n");
    
        BitVec bv1    = BitVecInit();
    
        // Test empty bitvectors
        u64 product = BitVecDotProduct(&bv1, &bv2);
        result      = result && (product == 0);
        BitVecPush(&bv2, false);
    
        product = BitVecDotProduct(&bv1, &bv2);
        result  = result && (product == 1); // Only first position counts
        double jaccard     = BitVecJaccardSimilarity(&bv1, &bv2);
        double cosine      = BitVecCosineSimilarity(&bv1, &bv2);
        u64    dot_prod    = BitVecDotProduct(&bv1, &bv2);
        double correlation = BitVecCorrelation(&bv1, &bv2);
        double entropy1    = BitVecEntropy(&bv1);
    
    bool test_bitvec_dot_product_null_bv1(void) {
        WriteFmt("Testing BitVecDotProduct(NULL, bv2) - should fatal\n");
        BitVec bv2 = BitVecInit();
        BitVecPush(&bv2, true);
        BitVec bv2 = BitVecInit();
        BitVecPush(&bv2, true);
        BitVecDotProduct(NULL, &bv2);
        BitVecDeinit(&bv2);
        return true;
    
    bool test_bitvec_dot_product_null_bv2(void) {
        WriteFmt("Testing BitVecDotProduct(bv1, NULL) - should fatal\n");
        BitVec bv1 = BitVecInit();
        BitVecPush(&bv1, true);
        BitVec bv1 = BitVecInit();
        BitVecPush(&bv1, true);
        BitVecDotProduct(&bv1, NULL);
        BitVecDeinit(&bv1);
        return true;
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