BitVecAll
Description
Check if all bits in bitvector match the given value.
Parameters
| Name | Direction | Description |
|---|---|---|
bv |
in | Bitvector to check |
value |
in | Value to check against (true or false) |
Usage example (from documentation)
bool all_set = BitVecAll(&flags, true);Success
Returns true when every bit equals value (vacuously true on an empty bitvector). The bitvector is not modified.
Failure
Returns false when at least one bit differs from value. The bitvector is not modified.
Usage example (Cross-references)
Usage examples (Cross-references)
- In
BitVec.c:1205:
}
bool BitVecAll(const BitVec *bv, bool value) {
ValidateBitVec(bv);
// This should cause LOG_FATAL and terminate the program
BitVecAll(NULL, true);
return true; // Should never reach here
BitVecPush(&bv, true);
}
result = result && BitVecAll(&bv, true);
result = result && !BitVecAll(&bv, false);
result = result && BitVecAny(&bv, true); }
result = result && BitVecAll(&bv, true);
result = result && !BitVecAll(&bv, false);
result = result && BitVecAny(&bv, true);
result = result && !BitVecAny(&bv, false); BitVecPush(&bv, false);
}
result = result && !BitVecAll(&bv, true);
result = result && BitVecAll(&bv, false);
result = result && !BitVecAny(&bv, true); }
result = result && !BitVecAll(&bv, true);
result = result && BitVecAll(&bv, false);
result = result && !BitVecAny(&bv, true);
result = result && BitVecAny(&bv, false); BitVecPush(&bv, true);
result = result && !BitVecAll(&bv, true);
result = result && !BitVecAll(&bv, false);
result = result && BitVecAny(&bv, true);
result = result && !BitVecAll(&bv, true);
result = result && !BitVecAll(&bv, false);
result = result && BitVecAny(&bv, true);
result = result && BitVecAny(&bv, false);
// Test empty bitvector - all predicates should return true for empty set
result = result && BitVecAll(&bv, true);
result = result && BitVecAll(&bv, false);
result = result && !BitVecAny(&bv, true); // Test empty bitvector - all predicates should return true for empty set
result = result && BitVecAll(&bv, true);
result = result && BitVecAll(&bv, false);
result = result && !BitVecAny(&bv, true);
result = result && !BitVecAny(&bv, false); // Test single element bitvector
BitVecPush(&bv, true);
result = result && BitVecAll(&bv, true);
result = result && !BitVecAll(&bv, false);
result = result && BitVecAny(&bv, true); BitVecPush(&bv, true);
result = result && BitVecAll(&bv, true);
result = result && !BitVecAll(&bv, false);
result = result && BitVecAny(&bv, true);
result = result && !BitVecAny(&bv, false); BitVecPush(&bv, true); // All true
}
result = result && BitVecAll(&bv, true);
result = result && !BitVecAll(&bv, false); }
result = result && BitVecAll(&bv, true);
result = result && !BitVecAll(&bv, false);
// Change one bit to false
// Change one bit to false
BitVecSet(&bv, 500, false);
result = result && !BitVecAll(&bv, true);
result = result && BitVecAny(&bv, true);
result = result && BitVecAny(&bv, false); DefaultAllocator alloc = DefaultAllocatorInit();
WriteFmt("Testing BitVecAll, BitVecAny, BitVecNone functions\n");
BitVec bv = BitVecInit(ALLOCATOR_OF(&alloc)); BitVecPush(&bv, true);
result = result && BitVecAll(&bv, true);
result = result && !BitVecAll(&bv, false);
result = result && BitVecAny(&bv, true);
result = result && BitVecAll(&bv, true);
result = result && !BitVecAll(&bv, false);
result = result && BitVecAny(&bv, true);
result = result && !BitVecAny(&bv, false); BitVecPush(&bv, false);
result = result && !BitVecAll(&bv, true);
result = result && BitVecAll(&bv, false);
result = result && !BitVecAny(&bv, true);
result = result && !BitVecAll(&bv, true);
result = result && BitVecAll(&bv, false);
result = result && !BitVecAny(&bv, true);
result = result && BitVecAny(&bv, false); BitVecPush(&bv, true);
result = result && !BitVecAll(&bv, true);
result = result && !BitVecAll(&bv, false);
result = result && BitVecAny(&bv, true);
result = result && !BitVecAll(&bv, true);
result = result && !BitVecAll(&bv, false);
result = result && BitVecAny(&bv, true);
result = result && BitVecAny(&bv, false);
// Test empty bitvector - all predicates should return true for empty set
result = result && BitVecAll(&bv, true);
result = result && BitVecAll(&bv, false);
result = result && !BitVecAny(&bv, true); // Test empty bitvector - all predicates should return true for empty set
result = result && BitVecAll(&bv, true);
result = result && BitVecAll(&bv, false);
result = result && !BitVecAny(&bv, true);
result = result && !BitVecAny(&bv, false); // Test single element bitvector
BitVecPush(&bv, true);
result = result && BitVecAll(&bv, true);
result = result && !BitVecAll(&bv, false);
result = result && BitVecAny(&bv, true); BitVecPush(&bv, true);
result = result && BitVecAll(&bv, true);
result = result && !BitVecAll(&bv, false);
result = result && BitVecAny(&bv, true);
result = result && !BitVecAny(&bv, false); BitVecPush(&bv, true); // All true
}
result = result && BitVecAll(&bv, true);
result = result && !BitVecAll(&bv, false); }
result = result && BitVecAll(&bv, true);
result = result && !BitVecAll(&bv, false);
// Change one bit to false
// Change one bit to false
BitVecSet(&bv, 500, false);
result = result && !BitVecAll(&bv, true);
result = result && BitVecAny(&bv, true);
result = result && BitVecAny(&bv, false);
// This should cause LOG_FATAL and terminate the program
BitVecAll(NULL, true);
return true; // Should never reach here
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