Documentation
- Home /
- Documentation
ValidateBitVec
ValidateBitVec Description Validate whether a given BitVec object is valid. Not foolproof but will work most of the time. Aborts if provided BitVec is not valid.
Read MoreValidateIter
ValidateIter Description Validate whether a given Iter object is valid. Not foolproof but will work most of the time. Aborts if provided Iter is not valid.
Read MoreValidateList
ValidateList Description Validate whether a given List object is valid. Not foolproof but will work most of the time. Aborts if provided List is not valid.
Read MoreValidateStr
ValidateStr Description Validate whether a given Str object is valid. Not foolproof but will work most of the time. Aborts if provided Str is not valid.
Read MoreValidateStrIter
ValidateStrIter Description Validate whether a given StrIter object is valid. Not foolproof but will work most of the time. Aborts if provided StrIter is not valid.
Read MoreValidateStrIters
ValidateStrIters Description Validate whether a given StrIters object is valid. Not foolproof but will work most of the time. Aborts if provided StrIters is not valid.
Read MoreValidateStrs
ValidateStrs Description Validate whether a given Strs object is valid. Not foolproof but will work most of the time. Aborts if provided Strs is not valid.
Read MoreValidateVec
ValidateVec Description Validate whether a given Vec object is valid. Not foolproof but will work most of the time. Aborts if provided Vec is not valid.
Read MoreVecAlignedOffsetAt
VecAlignedOffsetAt Description Vector implementation already manages alignment for stored objects. It makes sure that objects of improper size are stored at alignment of 8 bytes each to avoid UB.
Read MoreCategories
Tags
- 16-Bit
- 32-Bit
- 64-Bit
- Access
- Aligned
- Alignment
- All
- Allocation
- Analysis
- And
- Any
- Append
- Approximate
- Array
- ASCII
- Bioinformatics
- BitVec
- Bitwise
- Boolean
- Byte
- Bytes
- Callback
- Capacity
- Case
- Character
- Check
- Circular
- Cleanup
- Clear
- Clone
- Compare
- Comparison
- Container
- ContainsAt
- Control
- Convenience
- Conversion
- Convert
- Copy
- Correlation
- Cosine
- Count
- CString
- Deadend
- Deallocation
- DeepCopy
- DeepDeinit
- Deinit
- Detection
- Directory
- Disjoint
- Distance
- DotProduct
- EditDistance
- Efficient
- Empty
- Endianness
- EndsWith
- Entropy
- Equal
- Equals
- Error
- EscapeSequences
- Export
- Fatal
- File
- FileSystem
- Find
- FindAll
- FindLast
- First
- Flip
- Float
- Foreach
- Format
- Formatting
- Function
- Fuzzy
- Generic
- Get
- Hamming
- Helper
- Hexadecimal
- I/O
- Import
- Index
- Info
- Information
- Init
- Initialization
- Insert
- Integer
- Intersection
- Iter
- Iteration
- Iterator
- Jaccard
- JSON
- KeyValue
- Last
- Left
- Length
- Lexicographic
- List
- Logging
- LongestRun
- Loop
- LowLevel
- Macro
- Match
- Math
- Max
- Memory
- Metadata
- Min
- Modify
- Multiple
- Native
- Nested
- None
- Not
- NullValue
- Number
- Numeric
- Numerical
- Object
- Ones
- Operation
- Optimize
- Or
- Order
- Overlap
- Overlaps
- Parsing
- Pattern
- Peek
- Platform
- Pointer
- Pop
- Population
- Pos
- Position
- PowerOfTwo
- Predicate
- Prefix
- Printable
- Process
- Push
- Query
- Range
- Read
- Reader
- Regex
- Remove
- Replace
- ReplaceAll
- Reserve
- Reset
- Resize
- Reverse
- RFind
- Right
- Rotate
- RunLength
- Safety
- Search
- Sequence
- Set
- Shift
- Shrink
- Signed
- Similarity
- Single
- Size
- Sorted
- Stack
- StartsWith
- Statistics
- Stdin
- Stdout
- Str
- Strict
- String
- StrIter
- Structure
- Subset
- Suffix
- Superset
- Swap
- System
- Test
- Testing
- Threading
- Toggle
- Transform
- TypeConversion
- TypeSafety
- Utility
- Validation
- Value
- Vec
- Vector
- Weight
- Whitespace
- Wildcard
- Wrapper
- Writer
- Xor
- Zeros